Glassed item animation
BJDware
Down underMember, Retired Moderator
I Am posting this to gather the opinion of the community on an idea.
Have you noticed that glassed items maintain a constant state of animation? Just like a dropped item, they will bob up and down. Now the idea here, is to remove this animation to achieve the reduction of server lag or/and strain on devices.
Now, i do have a personal agenda for this suggestion. Within one of my rooms within my realm is over 7000 glassed feather hats. It is an issue to many visiting players. I Could separate these into smaller rooms, but i love to see a sea of feathers.
It is not an entirely common issue, but i am sure there is many other players rooms out there that could benefit.
The question i would like to put forward to you is simply this:
Have you noticed that glassed items maintain a constant state of animation? Just like a dropped item, they will bob up and down. Now the idea here, is to remove this animation to achieve the reduction of server lag or/and strain on devices.
Now, i do have a personal agenda for this suggestion. Within one of my rooms within my realm is over 7000 glassed feather hats. It is an issue to many visiting players. I Could separate these into smaller rooms, but i love to see a sea of feathers.
It is not an entirely common issue, but i am sure there is many other players rooms out there that could benefit.
The question i would like to put forward to you is simply this:
Comments
This would make my future top hat collection not kill my device
(Also some big vend shops really lag)
Get rid of it, i am greedy and want me cubits so am ready when the farm pack comes out!!! Yar!! Spend more cubits to get recubes!!!
Perfect.
I love cut rose and how it doesnt do that horrid animation
+1
And they barely added any graphical options
I don't think they're gonna add any options now
1. there only 3/2 devs
2. they (prioritized*) made the other updates first
First.. the server is not involved in the animation. It's purely a client side effect. So no worries there other than maybe loading lots of items when someone enters the realm. But removing the animation would not change that aspect of it.
Now in terms of the client being fast or slow, the main thing that determines the draw speed is the number of things you have to draw. (generally people talk about triangles in terms of game engine tech). Every floating item is basically 2 triangles. So if you have a ton of floating items then you have a ton of triangles to draw. Whether you draw them bouncing up or down or just sitting in one place doesn't change the fact that you still need to draw them. Calculating the position, in terms of engine speed is essentially free it's so fast. So making them sit still would not improve the realm speed.
Is there anything that can be done from the developers end that may improve such a situation?