Dieing of crops: Not good for Casual Players
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I rarely play Cubic Castles right now. But I still want to get my farm going while I'm gone from time to time.
But it's just not possible, and it's not that easy.
I know, SPRINKLERS. But what about the people who are stuck in limbo, like me?
I'm still like level 4 on farming, because i just play casual.
And I just hate it when everytime I'm gone and I have those tomatoes planted, I just get upset and say "Damn it! They're going to die again."
And then I end up right, 2/3 of the farm died.
For those people who say I should stop farming, I said "I STILL WANT TO GET MY FARM GOING WHILE IM GONE"
READ BETWEEN THE LINES!
How about instead of dieing, it just stops growing, not stop growing as in DIE, it hesitates. It stays on the current stage.
But it's just not possible, and it's not that easy.
I know, SPRINKLERS. But what about the people who are stuck in limbo, like me?
I'm still like level 4 on farming, because i just play casual.
And I just hate it when everytime I'm gone and I have those tomatoes planted, I just get upset and say "Damn it! They're going to die again."
And then I end up right, 2/3 of the farm died.
For those people who say I should stop farming, I said "I STILL WANT TO GET MY FARM GOING WHILE IM GONE"
READ BETWEEN THE LINES!
How about instead of dieing, it just stops growing, not stop growing as in DIE, it hesitates. It stays on the current stage.
Comments
as for cc, i still have the urge to play it but i can't. I have lots of things to do
it's comparing casual players to the addicted players, or players who play everyday
farming is a good idea but the dieing of crops just dosen't suit people who don't or can't play all the god damn time
also, 10 days? what if i just want to water it every, let's say 5 days because of school
and let's say the time that the plants die without water is after 2 days
it's just unfair for balancing life and cc
it's also unfair to people who can water their crops everyday, they have time, we, casual players don't
and if you say we should get a sprinkler say that to my 3 precious recubes.
Some sell it cheap
If you didn't understand what i said earlier, i said. STUCK IN LIMBO.
i can help you with that, cause i'm hiring people for collecting resources.
if you want i can provide a job for u.
Can you please stop talking and babbling about how industrious everyone is and that I can't find any time to water crops? I have a life to live. I'm too busy to play this game, every minute counts in my life, I don't want to spend 5 minutes or less watering my crops because if I do, I'm wasting 5 precious minutes of my real world.
And if you're telling me to start making a new routine by waking up, spending 5 minutes into the game then leave, don't you understand that I keep forgetting to water my plants?
AND IT"S NOT SIMPLE TO NOT TRY TO FORGET IT BECAUSE IT"S DIAGNOSED THAT I CAN FORGET SOME SIMPLE THINGS
Like using what key to open each door
Where to wash the plates
Where to even pee
and the likes
Rather than I'm a casual player, i'm also losing interest in the game.
I play very rarely
Also, I need opinions from casual players, not people who play this game all the god damn time and wakes up and spends 5 minuets to JUST WATER CROPS?
And don’t attack me with JUST BUY CROPS.
Yeah I had Grey to water my crops, but that was just 1 week
Now I know how to solve the problem of the dieing of crops, I can't find a friend who can actually water my crops for eternity.
Almost all of my friends play rarely and some already quit, those are all my trusted friends
Don't take this oppurtunity to scam me.
#NoMoreCropDeath
You have time to work on farm, then farm
You have time to make a huge build, make it
You just have time to stack 3 blocks... stack 3 block...
You have time to say hello, say hello^^
But anyway...as bedone said, it's not that long to farm each day 5 minutes.
...nether it's the work of admin to worry of the daily wifi quality of players....
Many situations offer the lack of accessibility. Work/school changes, loss/damage of device, sickness/hospitalization, sudden responsibilities that may derive a player from accessing the game. etcetera. I Am not just speaking of those who choose to not play frequently, but why should that matter if that was the case? With such an idea that crops pause growth or incur a delay of a kind, will not break the game and still reward those who can frequent the feature.
Complete destruction of ones hard work due to the lack/loss of access is too much in my opinion.
I Am also yet to see a constructive or valid reason as to why not.
"Simply do not farm", "Not hard to log on", "why change".
Who is it going to harm if it was changed? Who is it going to benefit?
How would you feel if you were placed under such circumstances where you lost crops? Some people may not see it as a big deal, but not everyone shares the same situational perspective.
And it's because of knowing rules that i fully accepted my loss. I was rather like: "stupid me" than "why dont they make it easier to farm"
When the time came to take a break, i just put the farm aside.
What you call "improving the farm" is just "another sight of the actual farm" to me. Sad to see that not sharing your point of view is a "lake of insight".
So at your question "Who is it going to harm if it was changed? Who is it going to benefit?"
> Make happy players who are about leaving the game or who rarely play the game.
> Unreward players who hope specialize in farm thing and stuff since it would be even easier to farm.
> Adding stuff to admin... a stuff that i think unescessary
and finaly... complaining about something you wouldnt have been able to complain before that awesome farm update.
But as i mentioned earlier.. "not everyone shares the same situational perspective". Some players could easily be deterred from such an experience. From a promotional view, it does not do the game justice that it deserves. As i mentioned above.
Many situations offer the lack of accessibility. And many of them can happen without foresight. Just to be clear. "lack of insight" was referring to the above statement of unforeseen lack of access. It was not intended to offend. It was used to point out the matter of out of the box thinking. Apologies. I Understand.
If this was a single player game, crops dying from neglect makes perfect sense.
But since MMO's such as CC cannot be paused or saved, things turn to "real time". So that makes a tremendous difference when it comes to things such as farming features.
Along my lines of thinking, delaying or pausing crop growth instead of destruction, is a fair way of bridging that difference.
And those who could not log on for unforeseen circumstances.
I Do not see why not. Adding the idea of delayed/paused growth will not change anything besides the fact that players will not lose crops, and those who do not water, will need to wait longer for full growth.
as example:
-Player A waters his carrots everyday. They are harvested in 3 days time.
-Player B Forgets to water his carrots twice in those 3 days. They are harvested in 5 days instead of 3.
-Player C is put in hospital for 3 days and comes back to water their carrots on the 4th day. They are harvested in 6 days instead of 3.
Thus,
those who regularly water, are rewarded with crops that grow on time.
Those who do not water frequently, will not lose crops, but will need to wait longer before the crops can be harvested. But they can still enjoy the farming feature at their own pace.
It may lessen the idea "farm specialists" by an amount, but they will still be able to produce more crops than somebody who is not as active.
From how i see it.. CC is a casual game where all players should be able to enjoy a feature somewhat equally without being persecuted. Apologies, i do not seem to understand that line at all and how it fits in. Could you please redefine? I Am dreading the day when i will not be able to log on, due to unforeseen circumstance (which happens a lot to me with my wife in and out of hospitals). 2500 crops will wither and die.