No Max Level
U
Member, Forum Moderator, Game Moderator
I have two level 60 accounts and a few accounts that are level 25+ because level 60 is the max. Why can’t there just be no max level? After you get every perk you could maybe receive around 250c with every level or so? (Even without rewards for every level after 60 I would still be happy).
Comments
Alot of people why they are sometimes leaving the game is that they finished it.
You may want unlimited levels, but the majority of players would rather not deal with level 150+ players walking around.
I play another game where they consistently add more levels every few months. Current cap is level 400. I'm 256 on one game site and around 130 on another for that game. I have no problems with there being high level players in the game and it gives me something to strive for...
I hit level 60 in 11 months (June 2017-May 2018) because I mine A LOT (and bought the quest pack at around level 50 or so to get more xp; though I've not finished the quests from it, and am holding off until more levels are available to do the rest). I've now maxed out my Farming levels too on this account. I now only use it to participate in events, do some farming, post to forums, and level up pets while mining to restock my store. It saddens me that none of my current mining and farming counts towards future levels anymore.
I agree even if there are no perks left, it'd be nice to continue to accumulate xp. I think even just getting a small bonus for each 5 or 10 levels attained over 60 would be okay too. And if it's just a bonus, then it could be an indefinite number of levels. If you do regular mining, building, crafting and the quests, it's hard to not be maxed out. If you enjoy more of the social aspects of the game (games/events/hanging out with friends), then I can see why it's hard to get to level 60 as the social aspects of the game don't currently provide xp. I'd love to see more options for gaining xp through discovery and achievements too, but clearly the leveling structure would need to be adjusted first as it's already quite easy to max out xp.
Since I'm essentially completely maxed out on my main account, I'm now working on leveling a second account/alt. It's already level 21 in a couple months even though I'm going pretty slowly with it. I'm trying a different play style with it, but I'm sure it will be maxed out within about a year or so.
Or they can keep the same difficulty for getting to level 60 for every level after 60 and all they would have to do is remove the max.
I don't even want perks. I just want my experience to add up. Hell, I don't even need the level to be changed. I just don't want my experience capped though. I want it to be open to earning experience. :)
I totally agree with that suggestion! That will make quitted players come back becouse they think:
"Oh I finally reached level 60. Theres nothing to do here... *quits game* "
If new levels will be added peoples will be like:
"Omg new levels added! I must reach the max level >:o "
Another thing that can be good is that there will be a season, like other games, the top of the player with the highest level will be awarded with Cubits or limited Season Items! Then after season ends player will be resetted to level 60.
There will be also a Leaderboard on the Town Center!
Add this on the suggestion :)