What does the community want to see from Official Events?

Adventures? Parkours? Building contests? Skill based events over raffles? Raffles over skill based events? A little bit of everything? Something else?
I’m open to all opinions here and want to know generally what the community would like to see going forward.
I’m open to all opinions here and want to know generally what the community would like to see going forward.
Comments
Regarding your lack of time, have you considered having help in the building of the events?
Appreciate all of the work you are doing organising and building the events - enjoyed jumping in-game to complete them :)
<3
Edit: A scavenger/treasure hunt with custom texture maps would be awesome too.
The first part was a build contest - submit a 30x30 room that has some explorable areas (few restrictions). The rooms were then put together with a story and each area had a task (e.g. find all the seekers, look for the password, parkour, etc.)
In the forum post, it sounded like winners for both the builds and adventure were randomly selected - no need to judge all the builds.
Races (cars) have popped up every so often, but are still somewhat a standard.
Adventures would take a long time to build and prepare but are fun to participate in.
Teamwork parkours would also be nice since if you have a good partner, you can really enjoy the event.
Build contests are nice but the same group of people usually win, which is quite sad.
Community Events are something that I would really like to see. I mentioned it in previous suggestions.
Here is the full description/idea of how the event works.
> CC has a lot of competition when hoarding/trading items, and also with the events. One step to lower the competition and increase the community levels would be to start making events as a global goal. For example, during Easter, you could have players work together to gather a total of X amount of easter eggs. Anybody that contributed would get prize A. However, players that gathered at least Y (more than x) amount of easter eggs would also receive prize B, and players that gathered at least Z (more than y) amount of easter eggs would also receive prize C. That way, the only person to compete against is the global goal and the thresholds for the prizes that you want. It could help bring back the community a ton.
Although it may be hard to trust the community, you could ask some community members (not the same person all the time to try to open the trust span between admins, mods, and qbees). They could make a parkour/seeker event to loosen the load off of the admins/mods. For example, Pencil is amazing at making Adventures. I think if he is up for it, and if he has the time for it, then we could ask him to build one. Sweet Pyxel is good at making teamwork parkours, so we could have a teamwork parkour event as an official event by asking Pyxel to build a parkour (once again, if Pyxel is up for it and has the time for it). That way, the community is also involved in the creation of the events. That would create kind of like a Student Body system of a school but within the game. More people are involved and more of the community's voices and efforts can go in as well. Whim and Will are good at hosting/modding other events such as events dice games or shorter events (since nobody can really stay awake and mod a single event for an entire week or so). Everybody has their strengths and weaknesses, so I think we should utilize the community's different strengths to build and create amazing events.