Abundance of Vanity Items
BJDware
Down underMember, Retired Moderator
It is in my opinion that we are just getting way too much vanity ( Hats etc ) items in CC. It is making a lot of players lose sight of the main aspect of this game, and it has also taken over the community market by storm.
Surely there is now enough vanity items to rotate around each event.
My thoughts is that maybe one new vanity item, not multiple in each main event.
What we really need, is more buildables, decoration and features in seasonal/event packs.
Just too much concentration on vanity in the game. It needs to slow down.
Back in the day, player shops were full of resources and blocks. It was a wonderful thing. Players were encouraged to build with such easy access to mined materials. Now it is hard to find shops without vanity items and with materials.
Players were building, not running around after vanity.
Rant over. Now what are your thoughts?
Surely there is now enough vanity items to rotate around each event.
My thoughts is that maybe one new vanity item, not multiple in each main event.
What we really need, is more buildables, decoration and features in seasonal/event packs.
Just too much concentration on vanity in the game. It needs to slow down.
Back in the day, player shops were full of resources and blocks. It was a wonderful thing. Players were encouraged to build with such easy access to mined materials. Now it is hard to find shops without vanity items and with materials.
Players were building, not running around after vanity.
Rant over. Now what are your thoughts?
Comments
Second point it is changing the focus of the game more and more to vanity. It has been a problem we have had for quite some time but it is getting worse. Back then it is true not everyone was interested in builds but it is getting now to an all time low. For those who are builders like myself that want to buy materials....good luck. Do you know how much I struggle to find gold sellers :O:
I know that blocks don’t bring the administrators as much money as vanity’s (Craftable Blocks) but why not do what has been done in the past with cave blocks when they where added? Make a few new blocks, and put them in a block pack for a thousand cubits. Then after a month of them being in a pack they can be made craftable. Then players will buy the pack to play around with the blocks ahead of time, and the administrators can make some money from people buying cubits.
So I think they should focus more on blocks as well on slowing down, but probably not just 1 new one. I think it should slowly start altering between building blocks and vanities with building blocks taking more of a lead. And in the end, have enough vanities to actually alter out each seasonal/event packs for re-arrival.
But this is from the viewpoint of a person who has only been playing for about a week. Seems like a good balance though.
Even if event/seasonal vanity were placed in a separate pack, would be nice as well.
I wouldnt even mind it if like with xmas or so the whole pack is only new blocks...
Sure at last xmas a lot of new blocks were added, but you cant really build with those... those are mostly seats and such
+1
+1ish
A lot of people will say that this game’s main aspect is building, but the great thing about this game is that it can be almost anything you want it to be. You can role play, you can do PvP, you can mine, you can build, you can trade, you can collect.. the list goes on. I think we should continue to add new items for every group without having to stop adding new items for another group.
I agree completely, too many vanity items would dilute and defeat the purpose of this game
I love seasonal packs in the way it is. But if you devs can make other pack like thanksgivin pack full of decorations like furniture will be great for the builders. :)