Wand Upgrades

what if there were wand upgrades? :0
you could buy some from the cubit store, some you could craft!

some suggestions:

split head (all wands): breaks wand projectile into 3 separate shots

harm gem (harm wand): wand does 2 hearts of damage instead of 1

wand amplifier (all wands): adds 500 to the existing wand cap (ex. harm wand would be 2000 charges instead of 1500)

fire gem (harm wand): turns the simple projectile of the harm wand into a stream of fire, going as far as a fire trap

homing beacon (all wands): makes wand projectile home-in on the nearest qbee

kewberth's blessing (knockback wand): increases knockback range

slyme staff (necromancer wand): makes a slyme temporarily fight for you

extended hilt (all wands): increases distance of wand projectile

ghost cap (harm and shrink wands): makes projectile go through blocks as if they were no there

BLOCK IDEAS:

wand altar: recharges a wand, would take about 3 hours for the wand to recharge fully with the wand amplifier

Comments

  • +1 Awesome ideas for pvpers.
  • Oh, I would love to see players actually using the PVP option like in the old days, once again. BUT! Now with improvements and upgrades. :3
    (I feel like this would be a lot of work for the devs for just wands though) <- my opinion
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