The economy is not broken. All these items that are rising, are so hard to find to begin with, and most people who have these items are selling part of their collection, which is why items are rising so hard. People don't want to sell their unobtainable rares from 3-4 years ago for cheap, and that is not surprising. I'm not surprised the rarest items in the game have raised 50-100k each after years of them being in the game. Too many people get ALL the items in the game, take a bread and or quit CC. Nobody is to blame. It's just a fact about rares in CC now. Things rise in all MMO's I've played. GrowTopia was a eye opener for me since I was a CC only gamer for a while, then I realized "wow. I'll never obtain that even if I had $1000's of dollars to spend right now" because the fact of the matter is that some items are going extinct in CC, and yes its scary. We need more of all these hats in circulation is the real problem. I agree with you @Luca
Growtopia's economy has it made with their being ways to obtain almost any item's by "crafting". It still has super rares because they are super hard to be crafted. CC needs to bring back some of the super rares if they want to help bring the prizes back down.