Additional pixels like marble, mountain, water, glass and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Additional pixels like marble, mountain, water, glass and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Additional pixels like marble, mountain, water, glass and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Snow, Ice too
even gold and silver blocks or the other grasses would be nice. maybe lava or cobble stone too
Additional pixels like marble, mountain, water, glass and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Snow, Ice too
even gold and silver blocks or the other grasses would be nice. maybe lava or cobble stone too
Gold brick emerald diamond ruby for those builders which with too many cubits / home has mines
Help meh improve my english . Home has mines and Home have mines which is correct
Additional pixels like marble, mountain, water, glass and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Snow, Ice too
even gold and silver blocks or the other grasses would be nice. maybe lava or cobble stone too
Gold brick emerald diamond ruby for those builders which with too many cubits / home has mines
Help meh improve my english . Home has mines and Home have mines which is correct
Additional pixels like marble, mountain, water, glass and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Snow, Ice too
even gold and silver blocks or the other grasses would be nice. maybe lava or cobble stone too
Gold brick emerald diamond ruby for those builders which with too many cubits / home has mines
Help meh improve my english . Home has mines and Home have mines which is correct
I don't really understand the comment tbh
I think he says : Gold brick, emerald, diamond, ruby pixel blocks too, good for players that are rich to use.
Well if possible,give us a clan setting where we can change the color of the name of the clan and rank names that shows above the players name bcoz why not? xD
Either as a actual notification or like a popup sorta thing on the side of your screen
Yeah, kinda like on steam, but it would be a notification that would pop up and go away in 5 seconds
Miwkyat your house stealing your Peanut butter jarMember
edited August 2019
Add tools for mining and building (similar to subnautica's habitat builder and terraformer) that has enough reach, like when applying foam. I don't remember the last time I went mining because it felt more like a task.
Blocks that we mine should fall in our inventory right away. Because of the way we mine, even with attractor perk enabled most blocks that we pull don't go in our inventory and so we have to collect them afterwards. this is evident in using a tractor when farming crops.
More blocks that should have been dyeable such as the chests, wood, grass, stone, water, street lamp, warp block to name a few.
Control presets I like changing my controls depending on what I'm doing whether I'm going exploring, playing parkour and building, so to be able to switch from customized controls to another would be nice.
Button to swap my outfit with the mannequin
Control adjustments for mobile users. The option to move the buttons anywhere on the screen, adjust the opacity and the size of the buttons.
Volume mixer like for example I don't like the sound of chests, I can disable that specific sound in the options. The sound of the accelorings in my rollercoaster is louder than the music, I can lower the volume of the acceloring so I can hear the music better.
Anvil should not have any recipes that require resources needing another machine to make (for example signs require charcoal, but you need a furnace to make charcoal and may not have one yet if you are new player).
Anvil should have a recipe for at least one of the chests or cabinets, so new players can get additional storage a bit more easily.
For the anvils and new workbenches, you should be able to click on an item you are missing for a recipe and be taken to the recipe for that item, so you can make it if you have the items in your inventory, and not have to go hunting for recipe. (Which does mean, that you can only make items in a new workbench with raw items or items that are made with that workbench).
There needs to be a search option in the new anvil/workbenches.
Would be helpful if the new anvil/workbench opens at the last recipe you used it for...so if you have to gather more resources and come back, you come back to what you were making previously.
Consistency in recipes/crafting:
All grass should be able to make string (currently mountain and deep woods grass does not allow for this). All tree tops should be able to make sticks (currently you can't do it with rubber tree tops). I suspect there may be other inconsistencies, but these are two that are most notable.
All sets of blocks (stone, sand, sandstone, marble, gems, coal, iron/metal, stainless steel, steel, ice, dirt, gold, silver, glass, various woods, plasters, clay, etc.) should have recipes for at least all the basic types of craftable items: block, half block/plate, stairs, fence, ladder, column, finial, brick, chair, table, shelf, cabinet, signs, and pixels. This will allow for more consistency in builds.
Would like to see a couple of items added to the baseline sets (new items): A column topper that is round on the bottom but makes the column look finished (the finial doesn't do it for me on the column nor on the blocks TBH), a block that allows a player to make curved arches, doors (that open and close), windows.
Berry / Rubber / Cotton Harvesting:
Some way to lock down the bushes/trunks so that I don't pluck them as I'm trying to harvest the items off them. Even better, a harvesting wand/picker where I can hold it and as I walk by the bushes (Stacked 3 high), the fruit falls off (similar to the tractor harvesting crops), and I can go back and walk along to gather them (like crops).
--- I agree with Miwky that many more items should be dye-able...especially sofas / other furniture, persian rug blocks, fences, clothing like the ball caps, flowers, chests, wood and stone items, etc.
move sub vamp to same slot as santa beard idk if this takes a lot of programming, but we need sub vap + hat and add the unused cardboard box to game e need it.
Make an option to give a friend the opportunity to walk around with a pet while the kennel is still placed in your realm. This way you don't have to give them them permission and they couldn't scam you.
How many animals do you have in there? You can only have 30 in a room and that includes pets, spudbugs, slimes, ghosts and farm animals. Anything over 30 won't spawn.
How many animals do you have in there? You can only have 30 in a room and that includes pets, spudbugs, slimes, ghosts and farm animals. Anything over 30 won't spawn.
Okay lol so my idea is , no limitation for mobs . It says you can raise 15 / chicks cows pigs in a realm but exactly there's limit :/ my barn look empty and ugly now
Comments
and dyable clouds would be pretty cool so instead of just white you can have light or dark grey or even a sunset if you wanted :)
Gold brick emerald diamond ruby for those builders which with too many cubits / home has mines
e.g - Sarco is now online
Either as a actual notification or like a popup sorta thing on the side of your screen
Blocks that we mine should fall in our inventory right away. Because of the way we mine, even with attractor perk enabled most blocks that we pull don't go in our inventory and so we have to collect them afterwards. this is evident in using a tractor when farming crops.
More blocks that should have been dyeable such as the chests, wood, grass, stone, water, street lamp, warp block to name a few.
Control presets
I like changing my controls depending on what I'm doing whether I'm going exploring, playing parkour and building, so to be able to switch from customized controls to another would be nice.
Button to swap my outfit with the mannequin
Control adjustments for mobile users. The option to move the buttons anywhere on the screen, adjust the opacity and the size of the buttons.
Volume mixer
like for example I don't like the sound of chests, I can disable that specific sound in the options. The sound of the accelorings in my rollercoaster is louder than the music, I can lower the volume of the acceloring so I can hear the music better.
Anvil should not have any recipes that require resources needing another machine to make (for example signs require charcoal, but you need a furnace to make charcoal and may not have one yet if you are new player).
Anvil should have a recipe for at least one of the chests or cabinets, so new players can get additional storage a bit more easily.
For the anvils and new workbenches, you should be able to click on an item you are missing for a recipe and be taken to the recipe for that item, so you can make it if you have the items in your inventory, and not have to go hunting for recipe. (Which does mean, that you can only make items in a new workbench with raw items or items that are made with that workbench).
There needs to be a search option in the new anvil/workbenches.
Would be helpful if the new anvil/workbench opens at the last recipe you used it for...so if you have to gather more resources and come back, you come back to what you were making previously.
Consistency in recipes/crafting:
All grass should be able to make string (currently mountain and deep woods grass does not allow for this). All tree tops should be able to make sticks (currently you can't do it with rubber tree tops). I suspect there may be other inconsistencies, but these are two that are most notable.
All sets of blocks (stone, sand, sandstone, marble, gems, coal, iron/metal, stainless steel, steel, ice, dirt, gold, silver, glass, various woods, plasters, clay, etc.) should have recipes for at least all the basic types of craftable items: block, half block/plate, stairs, fence, ladder, column, finial, brick, chair, table, shelf, cabinet, signs, and pixels. This will allow for more consistency in builds.
Would like to see a couple of items added to the baseline sets (new items): A column topper that is round on the bottom but makes the column look finished (the finial doesn't do it for me on the column nor on the blocks TBH), a block that allows a player to make curved arches, doors (that open and close), windows.
Berry / Rubber / Cotton Harvesting:
Some way to lock down the bushes/trunks so that I don't pluck them as I'm trying to harvest the items off them. Even better, a harvesting wand/picker where I can hold it and as I walk by the bushes (Stacked 3 high), the fruit falls off (similar to the tractor harvesting crops), and I can go back and walk along to gather them (like crops).
---
I agree with Miwky that many more items should be dye-able...especially sofas / other furniture, persian rug blocks, fences, clothing like the ball caps, flowers, chests, wood and stone items, etc.
(BTW, THANKS @SirKewberth for putting the new clothing items into the dehydrated cubes!!!)
Option to use recubes as currency to buy store items such as packs, stamps, everything except cosmetic.
Like non-farming related stuff xd
Edit: I can place them every direction o-o
Or farming contest