System PSA
Intimate
Member
So we have these Events that gives to like 3 to 10 players which imo is a huge waste of time and does not help the majority of players. Why not utilize the System to address the large problems the very young players cc has invited to play this game are having? I see so many players who are 7 to 13 who just have no clue on what to do in the game. They come into the lobby and ask someone only to come across a dishonest player who steers them in the wrong direction or lies to them, or steals from them.
Instead of day in and day out seeing the current event posted on the chat, try adding tips, clues and possibly a clickable link to official realms so new players can learn the correct, safe way to play this wonderful game.
BTW, 7 year old players do not read the TOS & their parents do not even know they are playing this game.
Today I had to see one of these very young players learn the hard way even after I warned them not to trust people they don't know. He let a girl have perms and she did take all of his prized possessions.
So bottom line please rethink the events that help just 2 or 3 players and spend some time on the remainder of them and maybe this can make cc great.
Instead of day in and day out seeing the current event posted on the chat, try adding tips, clues and possibly a clickable link to official realms so new players can learn the correct, safe way to play this wonderful game.
BTW, 7 year old players do not read the TOS & their parents do not even know they are playing this game.
Today I had to see one of these very young players learn the hard way even after I warned them not to trust people they don't know. He let a girl have perms and she did take all of his prized possessions.
So bottom line please rethink the events that help just 2 or 3 players and spend some time on the remainder of them and maybe this can make cc great.
Comments
Also, these are not and won't be at the top of devs' To Do List...
2nd - As Grey said, a 7yo who isn't listening to another player IN the game providing a warning and who isn't reading the TOS, isn't going to to read a PSA either...though they might be helpful for older players...but hard to say...but I suspect even the older players will ignore them.
TOS are there to protect cosmic cow games of liability.
I gave my vehicle to another player!
THEY CHANGED THE PRICE ON THE VEND, He said the krampus was only 2k!
and the list goes on. People don't read XD.
The list goes on, so many confirmation windows and few take the time to read them.
Also, there should be a process in place to check that a parent's email is actually used per the TOS once the player self-identifies as being underage.
I understand that the TOS currently provides 'coverage' for CC, but the COPPA laws are in place and could be used against CC if someone were to press the issue of an underaged player was knowingly being allowed to play without supervision which is clearly a violation of the TOS and CC is 'doing nothing' about it. Do I think that is likely to happen...no...but it's a tightrope CC is walking right now.
Just because something is difficult to enforce doesn't mean there shouldn't be procedures in place to enforce the TOS if it becomes known that it is being violated. Otherwise, why bother having it in the TOS at all? Because of their TOS, CC does have a responsibility to protect even the underaged players.
Doing giveaways only creates beggars and laziness. Remember the biblical saying, "give a man a fish and he eats for a day, teach him to fish and he will never go hungry". We are told to give in secret so that no man can boast of his good works and we are to give the Glory to Him who it belongs, Shouting giveaways does two things, it buys fame for the giver and to the receiver goes hunger for more.
I have seen some of the other posters to this suggestion in the lobby and altho we as an individual tries to reach the new players early, we can only do so much. All I am asking for is to give PSA's a chance to do what we can because throwing $$ on the problem is not working and it is only prolonging the inevitable.
I truly love this game but to throw real money in to it seems pointless knowing it is swirling in the toilet waiting for that swoosh.
b3achy;- If you banned all the underage players there would be 50% less players. Don't believe me? to talk to 200 new players like I have and you will be surprised.
Gdog:- you are correct, how exactly would we enforce this? I dont have the answer. That is why this is a suggestion and not a new effective rule. I do want something to happen so that I don't wake up one day soon to find Cubic Castles shut down. I would probably have nightmares knowing all 100 of my meemews would be crying without me in Duh House of Cats.
To the Developers, Events only make 2 to 10 players happy and out of the remainder some are extremely disappointed and some to the point of quitting. The rest are just unhappy and some even think the event is biased against them. So imo the whole thing has a negative effect over what it was intended to accomplish.
Example of a PSA; To Use a holla to get people to your shop, type hollawarp before your message. New players lose so much as the holla only says remember to type holla before your message when we buy them. CC makes changes and adds things but they drop the ball and have no follow thru in the recipies, and cc store as there are a lot of things in there with different names than the actual item and some things are sold but not mentioned in the description, or are described wrong. These new things or changes can be added to the PSA's. When the accumulated broken things are added up what we have is a broken game. PSA's can regain control of cc and do a lot more than even my small brain can do if the devs use it. If it is used to its potential there is no reason it can make the players numbers soar and MCCGA. Speaking of players numbers, add the number of players online occasionally so people can know when it is a good time to do a holla for maximum exposure. This can also be an advantage to let the mod staff know when more coverage is needed at a glance.
Yes these realms you mentioned do help players but only if another player tells them how to even play cc and get around. I am referring to the very young player which cc invited who are not equipped to problem solve like the more mature player. I did a lot of research and found imo the average age of cc player is 11. also imo, I believe cc wants them here just for the simple fact that these players refuse to take no for an answer as when they want something, they keep begging cuz it works on mommy. These underage players do get the $$ from mommy and they are here to stay apparently, so why not help them. I am not opposed to the average 7 to 12 year old playing as long as they follow the rules and respect me as I respect them. I do not like the economy as a result of the young player tho as they have no value of money and little to no self controls for the most part. Some actually do though. The ones with really great manners melt my heart with "excuse me", 'yes ma'am", and such...
Grey, were you playing cc when devs made it possible for younger players to be allowed to play? I forget when it was but I do remember seeing this somewhere. Devs want the immature player here since I think 3 years ago. So, ask why is that & why don't they help the young player more? Mining & crafting is designed for a more mature player as was the economy & the average age has changed so why hasn't all things changed? The average 7 to 12 year old player will not mine 4 mines of white flowers needed to get the white dye they want but they also don't think these are worth what the player who actually takes the time to mine them are worth. This is true for most resources that require work which is an unknown concept for the average 7 to 12 year old. I mean, to them money grows on trees, or at the very least mommy's debit card.
People try to do good and it's great! But the only way nubs learn is by experiencing scams
That's how I learned. But the important thing is to make the game great so that the players learn the lesson and don't leave.
But as for helping the players,I think people learn from people who they know irl better cuz they can talk face to face but what the devs could do make the nubs spawn in another learning place right after the first one with all the warning against scams and as for the fact that they can ignore the signs, make like a sign at the end saying what's the password?? And they will have to read all the signs to find the password
Also I don't want to wake up to a sign saying "this game has been shut down because some dumb nubd got scammed" I would have nightmares about it
Just stating an obvious fact. No wonder people are posting speculation of cc dying. I do realize the devs are working on other stuff but the System: announcements are the direct connection to the players and if they see a stagnant game, they tend to get their panties in a bunch.
We need like a totorial realm for when you start out like the one we have now,but its a guide to scmas and how to avoid them,cuz sseriously who eve goes to that scam awareness place in the crafting center..