About to do a server restart
CosmicCow
Member
in General Chat
After the server restarted, you will notice that any "stacked" watering cans will return to their raw materials. We had a bug that allowed craftmax to work to make stacks of watering cans.
In addition, any full watering can with more than 10 water in it will also revert back to raw materials.
Thanks for your patience- sorry about the bug.
In addition, any full watering can with more than 10 water in it will also revert back to raw materials.
Thanks for your patience- sorry about the bug.
Comments
But thanks anyways!
EDIT: This is now done.
EDIT2: Well that was a little rough. Had to restart for a second time.
Why does having 200 water in a watering can mean you're "abusing a bug"? It's not like it isn't gonna still take forever to walk around watering 200 plots. Honestly, I have a lot of patience for you guys, but between the delay with the cars update, the delay and early previews of the farm update, and now the "fixing" of irrelevant and non-damaging bugs just to screw over players, I'm just about done.
And if the excuse for "fixing this bug" is that we're supposed to be using sprinklers, just don't even bother saying it. Sprinklers don't work the way you say they will, they don't have a realistic way of working, and they just seem so impractical that I don't even know why they are going to be added in the first place.
The small sprinklers were supposed to water four blocks? Well, they water 6. They should water in a 1 or 2 block radius all around them, since that's how REAL SPRINKLERS ACTUALLY WORK. And having to place them in the middle of a farm, interrupting the spacing of plots and making it so you can't have square plots is ridiculously inconvenient.
This is an impractical, inconvenient, inconsiderate, and irresponsible excuse for a set of updates.
My comment was not intended to get your backlash, Peng, though I couldn't care less if I get it or not.
My comment was intended to make the developers think about their decisions, because lately it doesn't appear as though they have been.
1. Nobody is forcing you to farm. It's a totally optional component of the game and it's an extremely low-cost sub game. I can see questioning @SirKewberth's design decisions, bit to imply we did it out of greed or malice... Well I just don't know how to reply. I mean SirKewberth isn't messaging me and saying, "Hey Cos, let's screw over our players! I know we gain nothing from it, but let's do it just because we're mean". It's a game design thing, pure and simple.
3. We said right from the beginning that 10 was going to be the limit. It isn't like we arbitrarily decided after-the-fact. Farming isn't even out yet.
3. As far as delays go- we're doing our best to provide good updates and improve Cubic Castles overall. It takes time.
You're a good long-time player and I value your input. If your problems go beyond this change, and you're over-reacting as the result of something else, feel free to PM me.
PS Please end the personal stuff, Ash and Penguin. This thread isn't the place for it.
Also love the fact that it is indeed 10 uses and not 100, alot more realistic in a way, unless @AshiMagari was planning on giving each crop a small drop of water XD
all of them we're iron yellow dye and water
except for this one
it had a full watering can icon
and it had 0 written on it
i put in my inventory
when i put it back in the chest it just disappeared