Wireless Update Suggestions [ADDED Mob Guide & Switched Checkpoints]
Medications
Member
Blocks
* More Receivers!
* Harm Box
- Machine that fires deadly "magic" (from wands) towards a straight area.
* Switched Checkpoint
- A Block that needs an activation from the Power Sources in order for you to get a checkpoint from that block.
* Shift Block (**Piston**)
- a block that moves 1 block in a specific direction when activated.
( I suggest adding an arrow on the block to know where the block supposed to move )
*Mob Guide
- a block that has an arrow that moves a mob to that direction
( example: Spudbug changes direction to east from north after walking on a Mob guide that has an arrow facing to the right.)
* Levitation Block
- Makes the qbee float around a specified block height for a short period time when activated. (only when the qbee is on the block)
* Receiver Primacy
- it sets the activation for one receiver only, in that way you can make different contraptions with the same receiver on a short distance (3 - 1 blocks).
Power Sources
* Button
- A power source that can be placed on walls that needs to shoot wands for it to activate.
* Ongoing Switch
- A Power source that has a 1 second activation then activates the other switchable object for 1 second and so on...
After the last block activates it will stop, then the switch will be able to use again.
Example: 5 Outline Blocks
One block will be activated per second, the block which is the closest the ongoing switch will be activated. After the 5 seconds (5/5 blocks) the continous activation will stop.
Others
* Add a time selector on timed switches to pick how long would the switch last.
* Make Note Blocks activate when connected to a receiver.
* Make the switch work with Music, you can turn it on and off, Remix will introduced, If you can place both different music boxes in a near distance.
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Other People's Suggestions
Eagence
* More colored recievers and tranmitters or identification blocks for recievers and tranmitters. (Three colors is too less for making a interactive pc grid or calculator etc.)
(so we may set one to one connection like tp bumpers instead of using color code)
* Co-presure plates, like heavy presure plates but qbees on two locations
(works only when all co-presure plates of one color pressed in a realm)
* Light, doors, gears, music note connections to new systems...
* Renaming existing item - poison spikes to insta kill spikes...
(same with black or purple colored fluid on top..)
* Making poison spikes killing over time. (Maybe antidote bumper?)
* Allowing placement of sentries on recievers or tranmitters
(Like checking if you owner or friend or not? or asking pass to use? )
* Activatable Warp Block
(Gathers the qbee, who activates the block, good for stories or adventures)
* Activatable Extra Life
(Adds an extra life in a realm where there is life block)
*Hidden outline blocks
(a block with arrow on it, taking texture of block which arrow points)
Sir John Grey
* Activatable mob spawns like slymes
Thoughts about the suggestion?
Share it down below.
Comments
Harm box good for pvp
¯\_(ツ)_/¯
I really want the ongoing switch to make a bridge similar to a dropper block except that people wouldnt be able to step on the dropper block.
I have an Idea to make a plane-like system where you would move along with the outline blocks, but its really hard because you only have 3 receivers which makes the platform to reappear advance.
http://forums2.cubiccastles.com/index.php?p=/discussion/19704/recube-plant-stuff-ideas-save-the-mother-earth/p1