Minigames/Game Modes in Realm Setup Suggestion

CubicPencilCubicPencil Member
edited July 2022 in Suggestions & Comments
This is a continuation of my other discussion: https://forums2.cubiccastles.com/index.php?p=/discussion/33080/gameplay-improvement-suggestions#latest (I ran out of space; too many characters used lol)

Minigames/Game modes

Introducing game modes that can be enabled in Realm Setup would be a blast! Game modes would work like the Pvp realm tag, where turning it on activates a minigame.

Hide and Seek:
In realm setup, turning this on will open a settings window. You can choose the number of seekers and choose who they are and how long they have to wait. Then, there would be a Start button. Pressing start would freeze the seekers for the set amount of time and everyone would have that much time to hide (or run). A timer would show up for everyone in the realm, too. The seekers would gain a little extra speed so that they can catch hiders easier; if a seeker touches a hider, the hider dies.

Scoreboard:
Turning this on would show a scoreboard at the top of everyone's screen. Anyone with realm set-up perms can add points or subtract points from the scoreboard. This would be helpful for sports games and if you want an easy way to keep track of score.

Capture the Flag:
Turning this on will open a settings window. You can choose the teams, set the time limit, and choose when to start.
Capture the Flag would come with 2 blocks; the flag and the spawn. The flag and spawns for both teams would have to be placed by the realm owner before the game. When the game starts, all players would be teleported to their spawn. Then the game starts. A centerline would be determined by how far apart the flags are; the game would draw the line an equal distance from both flags. Getting tagged by the other team across the line will send you back to your spawn. Standing within three spaces of your flag will damage you (also pushing you back).

Team Pvp:
Turning this on will simply allow you to select teams. Teams cannot damage each other.

Juggernaut:
Turning this on will prompt you to choose a player (can be yourself). Pvp must be on to work. The chosen player will have an extra heart, kills others when touching them, and deals more damage with wands. This would be for 1 v all Pvp games (credit to @Hamza14 quitted, this is (skull)'s idea of an OP wand.)

I understand that these ideas would definitely not be easy to implement but maybe we can get simplified versions sometime in the future.

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