More transparency on devs' side

Hey
Wouldn't it be cool to know more statistics about cubic castles?
Well, things such as....
-The number of realms that have been created so far
-The number of rooms that have been created so far
-The number of accounts that have been created so far.
-The number of players that were online in the last 24 hours (each account would count only once)
^ These could be placed on the official page ^
(At the end of a seasonal pack:)
-How many packs were bought
-How many cubits were spent
-The average amount of cubits that was spent by players on the said pack.
^ These could be placed in a separated thread, on forums ^
...could become a reality with your help!
Do you like the idea?

Comments

  • Yes!!! +1
  • H E CK YEAH +1
  • Neat, +1
  • elemental godelemental god The netherlandsMember
    i like it
    +1
  • will be interesting to know about :)
    +1
  • UU Member, Forum Moderator, Game Moderator
    How many blocks where mined and placed?
  • Idk it might be too much, it could be bad for the economy with everyone being able to predict prices better. Example: 1000 pack bought 5% chance to get rare ~= 50 rares in the game
  • 5% chance doesnt guarantee a 50 drop rate from 1k.
  • I would love statistics! For universal and player statistics that we could see in our profiles :D!
  • It would be nice if we see more details in our profiles. Giving it a plus one.
  • i like it
    +1
  • b3achyb3achy Member
    edited December 2018
    +1 to more stats...though I'd love to see an API where we could pull various in-game numbers and have players build free apps for fellow users, since the devs have their hands full with just development of the game. I loved that for a previous game (Glitch) the devs made an api available and many of the players build some really useful browser tools / apps for the other players. When the devs saw a tool that a fellow player built, since everything was open source, they sometimes integrated that code into the game or on the official game site.
  • BlitzFan said:

    5% chance doesnt guarantee a 50 drop rate from 1k.

    Yes that's why I said ~= that means approximately
  • +1 for sure :P
  • elemental godelemental god The netherlandsMember
    'Sir.Fox' said:

    BlitzFan said:

    5% chance doesnt guarantee a 50 drop rate from 1k.

    Yes that's why I said ~= that means approximately
    Still not actually, 5% could mean 250 because people opend pack much but could also just be like 5
  • 100% of me says yes!!
  • I agree.
  • Ultra.Ultra. Member
    edited December 2018
    Yes and tell you what,
    why not use it for things such as milestones, aka total amount spent on a pack reaches 1 million, everyone who bought a pack gets 1k or so.
    Instead of placing them on forums why not make it a command? Such as /playercount this could be useful for planning hollas so you work out the most efficient time to do so.
    This is merely expanding, entirely your decision if you choose to leave it.
  • playercount can be found on official website, but i dont see why not to add convenience to players, +1 ^^
  • UU Member, Forum Moderator, Game Moderator
    BlitzFan said:

    playercount can be found on official website, but i dont see why not to add convenience to players, +1 ^^

    Just the amount on at that one time..
  • yeah, cubiccastles.com
  • UU Member, Forum Moderator, Game Moderator
    BlitzFan said:

    yeah, cubiccastles.com

    Just the amount on at that one time..
  • was talking about mystic’s idea, sorry if you misinterpreted
  • +1, those data can be useful to many people.
  • stalker
Sign In or Register to comment.