White Dye
Upon reading past news I see that new recipes (signs, cash register etc)have been added that require white dye. The recipe and yield from white flowers have remained the same through these additions though.
I suggest that white flower in the recipe should be dropped to 1 as is the case of other flowers. Also change the yield from 5-10 to 15-25 like black dye is when it is made from combining coal with oil.
White dye can only be made one way and all the rest of the dye can be made more than one way. Also white dye is needed to make grey dye and can also be used to make pink dye.
Another idea is to introduce the wild flowers from deep forests to the dye recipes, specifically the white ones.
I know this change is very possible because artifact dust was just changed from 1 to 10 in short order.
I suggest that white flower in the recipe should be dropped to 1 as is the case of other flowers. Also change the yield from 5-10 to 15-25 like black dye is when it is made from combining coal with oil.
White dye can only be made one way and all the rest of the dye can be made more than one way. Also white dye is needed to make grey dye and can also be used to make pink dye.
Another idea is to introduce the wild flowers from deep forests to the dye recipes, specifically the white ones.
I know this change is very possible because artifact dust was just changed from 1 to 10 in short order.
Comments
I can't make it fast enough to keep up with the demand for it.
Players want to buy white dye. I know this because they take my food and don't buy other dyes. They keep returning for MORE white dye. I got other things to do than to spend all day collecting white flowers.
Now as Grey has stated, you have added items that use some existing ingredients and red flowers have need of an overhaul as these are needed in too many recipes and require 3 flowers to make Fierey Potion. Dropping this to 1 red flower would be great as the Spicy & Sunny Potions only use 1 of each respective berry to make.
While you are in there, 30 deadwood to make 1 phantom foam? Wow, you are asking a lot from young children. Between complicated recipes and extreme mining & high prices in the store how can you expect young children to stay in the game without resorting to deceptive tactics to get somewhere?
Note to devs; Please remember most players are like 7 to 14 years old. You invited them to play & I don't know why you don't take their age into consideration when creating the mining & crafting aspect. It is disheartening to us who have grasped the maturity and discipline needed when most who play have not. This doesn't match the economy these young players have created for the items needed are too underpriced to sustain a viable income for our efforts.
Here, maybe this one is easier...
Time's up, there is none in either.......
+1 white dye is the most demand but most difficult to get
But i have a problem with you reacting so to the dev to be honest, you sound very demanding and you react like you are totally ignored by them... they read the threads most of the time when they get tagged, mostly when its in the suggestions place, although you havent done this... but most times they say nothing but they read it... you could have simply asked for an confirmation of reading on a POLITE way... but you chose for asking nothing and just put down mean comments to them...
I'm not one to complain usually, but white dye's crafting rate needs reform. I think the recipe is fine, but it's too difficult and tedious to get when it's used in cash registers, assorted cut-o-matik pixels, clothing, re-dyeing plaster etc., while black dye is used in almost nothing and 6x the amount of dye can be the same amount of dye as white would produce in a single craft. It's illogical for how little white dye can be made from *2* FLOWERS. (REFER TO THE PICTURE ABOVE AS PROOF)
Please make changes to this in the near future. It's something that needs to happen and I think many would agree. It's not something major and crazy that we are all asking for. Its a simple request to implement a higher craft rate for one of the most tedious things in this game. Maybe it's just me but flowers take a while to get a good amount of. @SirKewberth
I would use honey to get my point across but I need it to craft deco foods. All I have is vinegar.
I like this idea though +1
In the same time it takes to make 21,600 yellow, green or blue dye I can only make 1,600 white dye. This includes collecting the white flowers/ yellow, green & blue berry.
This is the approximate averages as I do sell out all/most dyes daily so I spend a lot more time than the average player making dye. I shouldn't have to sell white dye at 8 times the price of yellow. green or blue, but my time is wasted on white so I have to make it up. btw, other players sell white dye for 100/150c. I sell 100/75c.
Can we please have some balance now?
...but then it got out and....
...RIP Bunny.
The reason not many people support this is because they are all too lazy to mine white flowers or that they can't see the math right in front of them. These are the same players who will spend 1,000 cubits to save 100 cubits on 2 vends. They also will holla for players to come to their shop when there are only 4 vends and the profit is only 100 cubits.
Don't you think it's about time the white dye is changed to reflect the need shown right there in your own crafting page? Not only should it be only 1 white flower needed but also increase the yield so it reflects the recipies needed to make things using white dye.
This is how it stands now....
Pink Dye needed to use in 14 recipes & 1 flower only yields 5-10
White Dye needed to use in 32 recipes & 2 flowers only yields 5-10
It should be changed to: 1 pink flower yields 10-15 & 1 white flower yields 20-35.
This is something you need to resolve & not just because I want it. This is so silly that it is ignored and that your fix was to add white dye in the store and not even follow up with a description of said change. Players who even know about the addition of white dye in the store dye pack do not need the other colors, they need white dye. If you can't believe a non credible source, just look at your own recipes page and see it.
What makes me 'unhappy' is that the devs make sure that all the things that make them $$ are working but neglect the things that actually cost the player $$ & time.
Bottom line to this post is that way back when, the white dye was not as needed as it is today with 32 recipes requiring it now. Just like the fact that white dye was added to the dye pack in the store but forgotten in the description. Recipes were added without changing the quantity we get from flowers.
Value matters as does values. Imo, both needs improvement to make cc a great game and keep players from leaving.
BTW, I collected eighty four of each pink & white flowers and pink made six hundred dye while white flowers only made three hundred and seven. This is whack, imo
Maybe we need more devs and not more mods. BTW, didn't ALL the mods say "we don't need more mods" just before two more mods were added?