2 Ideas

ArchevixArchevix Member
edited September 2016 in Suggestions & Comments
I'm not even going to write an intro

1. Set a limit for the amount of people allowed to click on your hollawarp. Could have a few potential uses
2. Decrease lag on hollas (especially for mobile platforms) by adding a new bumper that turns off all sprites related to players other than you and your friends (including nametags).

It works by placing the new bumper in your realm. When you holla for a contest or whatever, the players can choose to hit that bumper. The qbee and the nametag will disappear, but their physical movements will still be recorded (so if a unstable bumper is hit, it still affects everyone). This could potentially decrease lag by A LOT, and make treasure hunting, or parkour contests easier to do, because there is less lag.

Also, chat messages will only be displayed in the main thread on the top of your screen.

To turn it off, just hit the bumper again and everyone will show up. It might be kind of hard for the devs to make, but it will definitely improve performance.

@CosmicCow @SirKewberth

Comments

  • So... it just like we're being a ghost when the owner(?) Bump the bumper?
  • ArchevixArchevix Member
    edited September 2016
    No, the player bumps the bumper, if they are lagging to help ease the lag. The owner doesn't do anything
  • Archevix said:

    No, the player bumps the bumper, if they are lagging to help ease the lag. The owner doesn't do anything

    +1 an anti lag feature
  • Bump!

    This is a good, progressive bumper for two reasons
    - Reduces lag (better performance) on all devices
    - Extra income on Cubit Store
    - Players can control the feature themselves (owner doesn't have much control)
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