Wireless Update Suggestions [ADDED Mob Guide & Switched Checkpoints]

MedicationsMedications Member
edited December 2018 in Suggestions & Comments
Blocks

* More Receivers!

* Harm Box
- Machine that fires deadly "magic" (from wands) towards a straight area.

* Switched Checkpoint
- A Block that needs an activation from the Power Sources in order for you to get a checkpoint from that block.

* Shift Block (**Piston**)
- a block that moves 1 block in a specific direction when activated.
( I suggest adding an arrow on the block to know where the block supposed to move )

*Mob Guide
- a block that has an arrow that moves a mob to that direction
( example: Spudbug changes direction to east from north after walking on a Mob guide that has an arrow facing to the right.)

* Levitation Block
- Makes the qbee float around a specified block height for a short period time when activated. (only when the qbee is on the block)

* Receiver Primacy
- it sets the activation for one receiver only, in that way you can make different contraptions with the same receiver on a short distance (3 - 1 blocks).

Power Sources


* Button
- A power source that can be placed on walls that needs to shoot wands for it to activate.

* Ongoing Switch
- A Power source that has a 1 second activation then activates the other switchable object for 1 second and so on...
After the last block activates it will stop, then the switch will be able to use again.


Example: 5 Outline Blocks
One block will be activated per second, the block which is the closest the ongoing switch will be activated. After the 5 seconds (5/5 blocks) the continous activation will stop.


Others


* Add a time selector on timed switches to pick how long would the switch last.

* Make Note Blocks activate when connected to a receiver.

* Make the switch work with Music, you can turn it on and off, Remix will introduced, If you can place both different music boxes in a near distance.
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Other People's Suggestions

Eagence


* More colored recievers and tranmitters or identification blocks for recievers and tranmitters. (Three colors is too less for making a interactive pc grid or calculator etc.)
(so we may set one to one connection like tp bumpers instead of using color code)

* Co-presure plates, like heavy presure plates but qbees on two locations
(works only when all co-presure plates of one color pressed in a realm)

* Light, doors, gears, music note connections to new systems...

* Renaming existing item - poison spikes to insta kill spikes...
(same with black or purple colored fluid on top..)

* Making poison spikes killing over time. (Maybe antidote bumper?)

* Allowing placement of sentries on recievers or tranmitters
(Like checking if you owner or friend or not? or asking pass to use? )

* Activatable Warp Block
(Gathers the qbee, who activates the block, good for stories or adventures)

* Activatable Extra Life
(Adds an extra life in a realm where there is life block)

*Hidden outline blocks
(a block with arrow on it, taking texture of block which arrow points)


Sir John Grey

* Activatable mob spawns like slymes

Thoughts about the suggestion?
Share it down below.

Comments

  • +1 Great ideas :)
  • Bump
  • Alv'Alv' Member
    +1
    Harm box good for pvp
  • Bump
  • +1 I really want some kind of piston.
  • Bump I guess
    ¯\_(ツ)_/¯
  • Bump
  • Great ideas! I really like the idea of a block that smashes cubies like a press!
  • Eagence said:

    * Add a time selector on timed switches... (You can surely time them by bugs..)
    * Ongoing Switchs... (You can surely do this by bugs.. Basic enginnering)
    * Button ( Can be done for decorative reasons... Or it can be a bumper...)
    * Levitation Block (suggested before many many times...)
    * Harm Box (kinda sounds like my wand turret idea...)
    * Shift Block/Piston (kewb may say "not easy to change code" )

    Also add

    * More colored recievers and tranmitters or identification blocks for recievers and tranmitters. (Three colors is too less for making a interactive pc grid or calculator etc.)
    (so we may set one to one connection like tp bumpers instead of using color code)

    * Co-presure plates, like heavy presure plates but qbees on two locations
    (works only when all co-presure plates of one color pressed in a realm)

    * Light, doors, gears, music note connections to new systems...

    * Renaming existing item - poison spikes to insta kill spikes...
    (same with black or purple colored fluid on top..)

    * Making poison spikes killing over time. (Maybe antidote bumper?)

    * Allowing placement of sentries on recievers or tranmitters
    (Like checking if you owner or friend or not? or asking pass to use? )

    * Activatable Warp Block
    (Gathers the qbee, who activates the block, good for stories or adventures)

    * Activatable Extra Life
    (Adds an extra life in a realm where there is life block)

    *Hidden outline blocks
    (a block with arrow on it, taking texture of block which arrow points)

    * Activatable mob spawns like slymes ( by Sir John Grey, good idea )

    etc etc... ( I add more if I remember my other ideas...)

    Noted. I will give you credits, same sas thru with John Grey's idea.
  • Bumpu
  • Bump, I think we need a discount price for the Wireless switches or Increase the Items.
  • Bump, I think we need a discount price for the Wireless switches or Increase the Items.

    sure, to buy wireless switches over and over again its costly to buy it from the cs, but you can buy them pretty cheap from people, I buy mine 5c each item!
  • BUMP!

    I really want the ongoing switch to make a bridge similar to a dropper block except that people wouldnt be able to step on the dropper block.


    I have an Idea to make a plane-like system where you would move along with the outline blocks, but its really hard because you only have 3 receivers which makes the platform to reappear advance.
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