Mecha-Spikes Malfunction!

If you slam jump on a Mecha Spike, you have a....
A 5% Chance of making it and the surrounding spikes stop switching for 10 seconds!
A 20% Chance of it and the surrounding spikes Crazily alternate without patrons/timing for 5 seconds!
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Or, a 75% chance of nothing happening.
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What do you think? >:O

Comments

  • Lucas The SpiderLucas The Spider U.K, England Member
    This is mainly parkour related, and anything supporting better and bigger parkour's gets a huge thumbs up from me.
  • +1 and
    What about 5% chance of it become crazily fast?!
  • piratax10 said:

    +1 and
    What about 5% chance of it become crazily fast?!

    "A 20% Chance of it and the surrounding spikes Crazily alternate without patrons/timing for 5 seconds!"
    ___
    Isn't that it?
    If you meant just switching crazily fast ok, but make the % higher: It's based on luck; wanna stop them? Go ahead, but you can die also..
  • Yes i mean switching crazilly it would be funny xD
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