Perks to Avoid
Pious
Member
I'm writing this because I've been playing this game for what seems like forever now, and it irritates me how people pick perks without knowing how worthless they really end up being.
- Note, this does not include Pet Pal or Hydro Expert, as they can be useful, but only if they are utilized.
So, without further ado, here are the Perks you should avoid getting when leveling your character:
Perks to Avoid
That's all, folks.
Please leave questions or comments.
- Note, this does not include Pet Pal or Hydro Expert, as they can be useful, but only if they are utilized.
So, without further ado, here are the Perks you should avoid getting when leveling your character:
Perks to Avoid
- Mad Hatter
The Mad Hatter perk is without a doubt one of the most worthless perks. This is because it only grants you one of the three hats: a Tophat, a Beanie, or a Feather Hat. These hats have become so worthless that they often can be purchased for 10-25c, but you're more likely just going to get them as random drops on a donation table. Additionally, you are also unable to Recube these hats, so they are now even more worthless. - Spindizzy
Real simple reason this perk is worthless: all it does is allows you to do a little spin in mid-air when double-jumping. - All Fonts (Fancy, Zany, Eastern, Horror, Robotik)
Many new players see higher level players with their nifty fonts and say; "Hey. I want that too." But it's such an awful waste of a perk actually getting them. Perks are meant to aid you in the game. However, with fonts, you gain nothing beneficial to you. Your name simply pops a little more. Additionally, it isn't up to you what Font options you get the first time around, and no matter what you do, you can't get around picking one to access the others eventually. I actually quite like the Fancy font, so I aimed on getting it. I had to pick 3 of the other 4 fonts to finally get it as an option. Such an inconvenience. - Emo
Emo is my least favorite perk. It is the most worthless perk. Emo allows you to express emotions on your Qbee by inputting the emotes in the in-game chat. i.e, If I typed ":)", my Qbee would then Smile.
For reference, here are the emotes:
:) ⸺ :( ⸺ :D ⸺ >:( ⸺ :P ⸺ :O ⸺ ;) ⸺ :3 ⸺ *^^* ⸺ :Q: ⸺ :'( - Cubits
Cubits? Yes, cubits. Later in the game, when you're just about done collecting every perk you want, and almost at the level cap, you'll start receiving "Cubits" as a perk. This perk is a one-time-use, which grants you 1,000 cubits. And by this time, you've played enough to know 1,000c does not go a long ways. It is a waste of a perk, and a disappointing sight when you're approaching the end-levels.
- Attractor
Broken. Ish. I say that because this perk does attract blocks broken when turned on. But. It cancels two other perks that many wish to utilize: Harvester and Miner. This has been an issue since the perks were a thing, been brought up several times, and yet it has yet to be changed. If you have Attractor on, you will not have a chance to receive doubled resources or rations. - Harvester "Farmer"
Another issue that exists with this perk, is not only that it is cancelled out by Attractor, but that it also doesn't fulfill it's description— entirely. In Mines, plants do have a chance to produce double rations. However, if you take the plants with you, replant them anywhere, and wait for them to bare fruit, they will never again yield doubled rations. This prevents you from getting lucky with your own farms.
- Note: I have been told that Harvester does in fact continue to function appropriately with Yumberry Bushes alone, but I have not confirmed this myself.
- Super XP
Super XP is of course, a very beneficial perk as you are in the process of leveling. But what about once you finish leveling? I'm sure you realize now, once you've capped, Super XP no longer is beneficial anymore. So just take that into consideration. Perhaps you want ALL the perks, regardless of how wasteful they might be. And you can live without that Super XP bonus. Well, good luck to you. You can still reach the max level, but it'll be more of a journey getting there for you. At least then you won't have an additional three perks with no use to you.
That's all, folks.
Please leave questions or comments.
Comments
(Exept mad hatter, cubits and farmer xD)
- Additionally, I've actually found you can skip from level 48 all the way to 60 if you save every quest until reaching level 48, including the Quest Pack. So if any of you want to have some easy level 60's, just Level to 48 without questing, and then let the quests begin!
If I remember correctly the Yumberries give you 1 - 5 berries per bush, there was a section in recipes site that showed what we would get by mining things, but it had been removed.
And also Spindizzy isn't totally an unuseful perk, back then I (with jumpman) and my cousin (with spindizzy) were trying to jump in same time since it looked like both of us were able to climb a wall which was unreachable without jump perk (about 5 blocks high), in the first jump I jumped higher than him, and then in the second jump, we reached same height.
Excluding the first few levels, in which you actually just have to gain a lot less exp. The amount of exp required per level does rise, not significantly though.
The real trouble people have with leveling, something many may not even realize as they are is that you gain less experience per action (breaking/placing/crafting). On level 1, you gain I believe around 15 exp. per block. That decreases rapidly every level until you no longer even make one exp per block.
Utilizing my method, you can avoid the downright most painful levels. I just hope you know how to do all the quests.
I will edit my comment to stop everyone complaining.
But the c perk is bleh, even for me, since I have already reached 50k which is basically 49 000 more c.
When I had fashionista 1, I got rares often, mostly on the first try